The studio behind the work.
A compact senior team for real-time characters, avatars and 3D production. We handle design, modeling, rigging, animation, optimization and delivery in-house.
Real-time 3D production, from character to deployment.
Avatars are where we started. The same production standard now supports environments, props, rigging, animation and platform-ready delivery.
Avatars & Characters
Real-time-ready avatars built for Animaze, VRChat and beyond.
Environments & Props
Worlds, assets and objects built to the same quality bar.
Rigging & Animation
Custom rigs and hand-tuned animation for expressive performance.
Real-Time Optimization
Performance passes so assets stay smooth at real-world frame budgets.
Platform Integration
Deployed and tuned inside Animaze, Unreal, Unity or VRChat.
Custom R&D
Solving technical problems standard workflows can’t cover.
A small, senior team.
We keep the team compact so the work stays consistent. The same people who shape the character, asset or scene also understand how it needs to perform in real time.

From first sculpt to real-time-ready.
A clear production path keeps the work consistent from concept to delivery.
Concept & Reference
Defining personality and silhouette before a single vertex is placed.
Sculpt & Model
High to production-res modeling in ZBrush and Maya.
Texture & Materials
Physically-based texturing in Substance Painter.
Clothing & Simulation
Cloth and accessories built and simulated in Marvelous Designer.
Rig & Skin
Custom rigs built for expressive, reliable real-time performance.
Animation
Hand-tuned facial and body animation, blendshapes and expressions.
Real-Time Integration
Deployed and tuned inside Animaze, Unreal, Unity or VRChat.
Optimization & QA
Performance passes so it runs smoothly live, not just in a demo reel.
